Planspiel-Literaturdatenbank des ZMS
Treffer: 5
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2013
2011
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(2011) : An Exploratory Investigation of Video Gamers' Behaviors, Preferences, and Flow Experiences In: Beran, Martin: Changing the world through meaningful play: Abstracts and Papers: ISAGA-Conference 2010: Spokane, S. 39-43
1988
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(1988) : Educational and cognitive aspects of videogames In: Crookall, David; Klabbers, Jan; Coote, Alan; Saunders, Danny; Cecchini, Arnaldo; Piane, Alberta (Hg.): Simulation-Gaming in Education and Training: Proceedings of the International Simulation and Gaming Association's 18th International Conference: ISAGA-Conference 1987: Oxford: Pergamon Press, S. 252-260
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: Using Computer and Video Games to Explore Identity and Support Learning In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
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: Is it really possible to teach with videogames? In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
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