Planspiel-Literaturdatenbank des ZMS

  • Erweiterte Suche öffnen

Treffer: 5
  • <
  • 1
  • >>
  • 2013

  • Deterding, Sebastian (2013): Modes of Play. Promotion. Universität Hamburg, Hamburg. Geisteswissenschaft.
  • 2011

  • Lee, Chia-Wen; Aiken, Kirk (2011) : An Exploratory Investigation of Video Gamers' Behaviors, Preferences, and Flow Experiences In: Beran, Martin: Changing the world through meaningful play: Abstracts and Papers: ISAGA-Conference 2010: Spokane, S. 39-43
  • 1988

  • Fileni, Franco (1988) : Educational and cognitive aspects of videogames In: Crookall, David; Klabbers, Jan; Coote, Alan; Saunders, Danny; Cecchini, Arnaldo; Piane, Alberta (Hg.): Simulation-Gaming in Education and Training: Proceedings of the International Simulation and Gaming Association's 18th International Conference: ISAGA-Conference 1987: Oxford: Pergamon Press, S. 252-260
  • Asgari, Mahboubeh; Kaufman, David : Using Computer and Video Games to Explore Identity and Support Learning In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
  • Pereira, Lui­s; Carvalho, Ana Amelia : Is it really possible to teach with videogames? In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
  • <
  • 1
  • >>