Planspiel-Literaturdatenbank des ZMS

  • Erweiterte Suche öffnen

Treffer: 46
  • 2014

  • Bergmann, Johann (2014) : Flexible and User-Oriented Development of Haptic Management Simulation Games in Maritime Constainer Logistics In: Kriz, Willy C.: The Shift from Teaching to Learning: Individual, Collective and Organizational Learning through Gaming Simulation: Bielefeld: W. Bertelsmann Verlag, S. 310-320
  • Feng, Yanan; Riedel, Johann (2014) : The Knowledge Creating Process in New Product Development Teams in Simulation Game - a Literature Review In: Kriz, Willy C.: The Shift from Teaching to Learning: Individual, Collective and Organizational Learning through Gaming Simulation: Bielefeld: W. Bertelsmann Verlag, S. 123-132
  • Knogler, Maximilian; Lewalter, Doris (2014) : What Makes Simulation Games Motivating?. Design-Based Research on Learners' Motivation in Simulation Gaming In: Kriz, Willy C.: The Shift from Teaching to Learning: Individual, Collective and Organizational Learning through Gaming Simulation: Bielefeld: W. Bertelsmann Verlag, S. 150-161
  • Kurapati, Shalini; Groen, Daan; Lukosch, Heide; Verbraeck, Alexander (2014) : Microgames in Practice. A Case Study in Container Terminal Operations In: Kriz, Willy C.: The Shift from Teaching to Learning: Individual, Collective and Organizational Learning through Gaming Simulation: Bielefeld: W. Bertelsmann Verlag
  • Peters, Vincent; Everwijn, Hayke; van Westelaken, Marleen de (2014) : The Evaluation of a discipline. A Framework for Evaluatiing Simulation Games In: Kriz, Willy C.: Back to the Future of Gaming: Bielefeld: W. Bertelsmann Verlag, S. 168-186
  • 2013

  • Saulheimer, Achim (2013) : Rollenspiele In: Beyer, Andrea; Rathje, Britta (Hg.): Methodik für Wirtschaftswissenschaftler: Neue Lehr- und Prüfmethoden für die Praxis: München: Oldenbourg Wissenschaftsverlag GmbH, S. 53-67
  • Wardaszko, Marcin (2013): Application of decision-making simulation games in teaching management skills. Promotion. Kozminski University, Kozminski. Wirtschaft.
  • 2012

  • Likhacheva, Elena (2012): Overcoming of uncertainty situation in simulation games. Promotion. Moscow State University, Moscow. Psychologie.
  • 2011

  • Koops, Martijn (2011) : The Serious Gaming Lemniscate Model for Acquiring Knowledge Through Simulation Games In: Beran, Martin: Changing the world through meaningful play: Abstracts and Papers: ISAGA-Conference 2010: Spokane, S. 131-135
  • Pallast, Gregor; Gebhardt, Kristina (2011) : Best practices. Das Fischereispiel, das Inselspiel "Geld", das Modellspiel "Preisbildung auf dem Apfelmarkt" In: Jacobs, Heinz: Ökonomie spielerisch lernen: Kompetenz gewinnen. Spiele, Rollenspiele, Planspiele, Simulation und Experimente: 2: Schwalbach: Wochenschau Verlag, S. 62-71
  • 2004

  • Brannolte, Ulrich; Harder, Raimo J.; Kraus, Thomas J. (2004) : MOBILITY - The Urban Mobility Game - field report and visions of the future In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA, S. 283-287
  • Fukuda, Yoko; Kawaguchi, Yoichiro (2004) : Interactive Gaming System "ORB" In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
  • Gasnier, Arnaud (2004) : A Game/Simulation on Patent Strategies in Business Context In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
  • Grigg, David Rowland (2004) : A Supply Chain Simulation Game and Interactive Environment In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
  • Ichikawa, Arata (2004) : Evaluation of the Design of ENREN, the First Gaming Simulation in Japan In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
  • Inglese, Francois-Xavier; Richard, Paul; Ferrier, Jean-Louis (2004) : Virtual reality archery simulation. Effect of arrow visual backward movement on human performance In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
  • Leigh, Elyssebeth (2004) : Mapping the Gaps - beginning (or continuing) to explore the boundaries, intersections and gaps in the field of 'gaming' and 'simulation' In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
  • Nakamura, Mieko (2004) : What should you ask, and why? In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
  • Nemicheva, Nina; Yaroshevskaya, Helen (2004) : Save & Win: Simulation Game on Information Security. Simulation Game on Information Security In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
  • Nurmi, Sami (2004) : Complexity, Systems Thinking, Ill-Structured Problem-Solving and Simulation Gaming In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
  • Panizzi, Giorgio (2004) : The responsibility of knowledge - Experiences and applications of Gaming Simulation in Italy In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA