Planspiel-Literaturdatenbank des ZMS
Treffer: 8
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2006
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(2006) : Future Finance - Personal Financial Competency and Prisoner Re-settlement In: Porkhovnik, Yuli: Reality and Game: Abstracts and papers of the 37th Annual Conference of the International Simulation and Gaming Association ISAGA: ISAGA-Conference 2006: St. Petersburg, Russland: St. Petersburg State University of Engineering and Economics, S. 121-146
2005
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(2005) : The Urban Network Game. A Simulation of the Future of Joint City Interests In: Shiratori, Rei; Arai, Kiyoshi; Kato, Fumitoshi (Hg.): Gaming, Simulations, and Society: Research Scope and Perspective: ISAGA-Conference 2003: Tokyo: Springer-Verlag, S. 39-48
2004
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(2004) : Modelling the Impacts of Planning Policies on the Sustainability of Future Settlement Patterns in Ireland In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
2000
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(2000) : Feeling your way into the future In: Leigh, Elyssebeth; McLaughlan, Rob (Hg.): Anticipating the Unexpected: Conference proceedings of the 30th Annual Conference of the International Simulations and Gaming Association (ISAGA): Sydney: ISAGA
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(2000) : Creating the Future by Creating Ourselves. Gaming/Simulation for Strategic Management In: Leigh, Elyssebeth; McLaughlan, Rob (Hg.): Anticipating the Unexpected: Conference proceedings of the 30th Annual Conference of the International Simulations and Gaming Association (ISAGA): Sydney: ISAGAKeywords: Simulationsspiel, Future, Gaming, Zukunft, Simulation, Strategy, ISAGA, Strategie, Management
1992
1988
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(1988) : Designing a game about the future of education: A case study In: Crookall, David; Klabbers, Jan; Coote, Alan; Saunders, Danny; Cecchini, Arnaldo; Piane, Alberta (Hg.): Simulation-Gaming in Education and Training: Proceedings of the International Simulation and Gaming Association's 18th International Conference: ISAGA-Conference 1987: Oxford: Pergamon PressKeywords: Ausbildung, Fallstudie, Future, Gaming, Zukunft, Study, Simulation, Education, Spielen, ISAGA, Case
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