Planspiel-Literaturdatenbank des ZMS

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  • 2019

  • Kuijpers, Anique; Lukosch, Heide; Verbraeck, Alexander (2019) : The Trust Game: The influence of Trust on Collaboration in the light of Technological Innovations In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 139-148
  • Mizuyama, Hajime; Hanawa, Kouichi; Sato, Mizuho; Nakano, Masaru (2019) : TeaCoSt: A Serious Game for Analyzing Communication Strategies Taken by a Problem-Solving Team In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 630-635
  • Toyoda, Yusuke; Sakai, Kohei; Kanegae, Hidehiko (2019) : Gaming Simulation for Managing Stranded Persons and Residents around Terminal Stations after Large-Scale Earthquakes In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 217-218
  • Weber-Sabil, Jessika; Lalicic, Lidija; Buijtenweg, Thomas (2019) : Managing Competing Values in Sustainable Urban Tourism: a Simulation-Gaming Approach In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 234-247
  • 2018

  • Muricho Onencan, Abby; van de Walle, Bartel (2018) : Designing Disaster Diplomacy in the Context of a Climate Change Water Game In: Lukosch, Heide; Bekebrede, Geertje; Kortmann, Rens (Hg.): Simulation Gaming: Application for Sustainable Cities and Smart Infrastructures: 48th International Simulation and Gaming Association Conference, ISAGA 2017: Cham, Switzerland: Springer International Publishing AG, S. 43-57

    Abstract: In this paper, we explore how a climate change game can be
    designed to enhance trans-boundary water partnerships between governments
    and provide a window of opportunity to challenge the status quo, leading to
    change. The primary focus of the paper is to discuss a theoretical framework that
    utilizes "Disaster Diplomacy" as a pre-disaster capacity development tool for
    policymakers. The Nile Basin by 2050 scenarios, guided us in the design of the
    theoretical framework. The framework established a foundation for the design of
    the climate change game known as Nile WeShareIt. This game was played in
    October 2014, with policymakers from the Ministry of Water and Irrigation, in
    Nairobi, Kenya. Findings indicate that climate change games may challenge the
    current perceptions of normality and possibly lead to increased situation
    awareness, trust, and collaboration. Future work will entail redesigning the
    game, based on the initial outcomes and its application in the river Nzoia
    catchment, in West-Kenya.

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