Planspiel-Literaturdatenbank des ZMS

  • Erweiterte Suche öffnen

Treffer: 2245
  • 2019

  • Ito, Kohei; Kitani, Shinobu; Oyamada, Shin; Hanamatsu, Takafumi (2019) : A Study About the Changes of Participants’ Impressions Through a Brainstorming Group Work In: Hamada, Ryoju; Soranastaporn, Songsri; Kanegae, Hidehiko; Dumrongrojwatthana, Pongchai; Chaisanit, Settachai; Rizzi, Paola; Dumblekar, Vinod (Hg.): Neo-Simulation and Gaming Toward Active Learning, 18: Singapore: Springer Nature Singapore, S. 335-346
  • Ivanov, Martin; Wittenzellner, Helmut; Wardaszko, Marcin (2019) : Video game monetization mechanisms in triple A (AAA) video games In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 419-438
  • Ivens, Sven; Wiese, Gerlinde; Dittert, Klaus; Mußhoff, Oliver; Oberle, Monika (2019) : Hybrid Simulation Games in Agricultural Education: Effects of a Simulation Game to educate about the new German Fertiliser Ordinance In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 219-233

    Keywords: Agriculture, ISAGA, hybrid
  • Jakubowski, Michal (2019) : Gamification Design Strategies - summary of research project In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 381-386
  • Jakubowski, Michał (2019) : Research on User Experience in Risk Management: Alternate Reality Game In: Hamada, Ryoju; Soranastaporn, Songsri; Kanegae, Hidehiko; Dumrongrojwatthana, Pongchai; Chaisanit, Settachai; Rizzi, Paola; Dumblekar, Vinod (Hg.): Neo-Simulation and Gaming Toward Active Learning, 18: Singapore: Springer Nature Singapore, S. 303-312
  • Jehle, May; Meßner, Maria Theresa und Heiduk, Nadine (2019) : Videobasierte Lehr-Lern-Plattformen als Modelle Forschenden Lernens in der Lehrer*innenbildung. Konzeptionelle Überlegungen zur Ausbildung und Förderung professioneller Unterrichtswahrnehmung von Politiklehrer*innen In: Mandy Schiefner-Rohs; Gianpiero Favella; Anna-Christin Herrmann (Hg.): Forschungsnahes Lehren und Lernen in der Lehrer*innenbildung: Forschungsmethodische Zugänge und Modelle zur Umsetzung: Berlin: Peter Lang Verlag, S. 173-191

  • Kakimoto, Toshikatsu; Ando, Kaori; Hosono, Fumio (2019) : cSIMINSOC as a tool for the study of group phenomena In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 636-637
  • Kamm, B.-O. (2019) : Experience Design for Understanding Social Withdrawal: Employing a Live-Action Role-Play (LARP) to Learn About and Empathize with Hikikomori in Japan In: Hamada, Ryoju; Soranastaporn, Songsri; Kanegae, Hidehiko; Dumrongrojwatthana, Pongchai; Chaisanit, Settachai; Rizzi, Paola; Dumblekar, Vinod (Hg.): Neo-Simulation and Gaming Toward Active Learning, 18: Singapore: Springer Nature Singapore, S. 387-396
  • Kaneda, Toshiyuki; Mizuno, Takayuki; Ueda, Ryuhei; Cui, Mingji (2019) : Rights-Conversion Type Urban Redevelopment Game Considering Financial Risk Management In: Hamada, Ryoju; Soranastaporn, Songsri; Kanegae, Hidehiko; Dumrongrojwatthana, Pongchai; Chaisanit, Settachai; Rizzi, Paola; Dumblekar, Vinod (Hg.): Neo-Simulation and Gaming Toward Active Learning, 18: Singapore: Springer Nature Singapore, S. 315-324
  • Kaneko, Tomomi; Hamada, Ryoju; Hiji, Masahiro (2019) : Business Game Promoting Supply Chain Collaboration Education at Universities In: Hamada, Ryoju; Soranastaporn, Songsri; Kanegae, Hidehiko; Dumrongrojwatthana, Pongchai; Chaisanit, Settachai; Rizzi, Paola; Dumblekar, Vinod (Hg.): Neo-Simulation and Gaming Toward Active Learning, 18: Singapore: Springer Nature Singapore, S. 137-146
  • Katsarov, Johannes; Christen, Markus (2019) : Is it permissible to use obfuscation and deception in games for learning? In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 458-459
  • Kauffeld, Simone; Othmer, Julius (Hg.) (2019): Handbuch Innovative Lehre. Wiesbaden: Springer Verlag

    Abstract: Es werden innovative Ansätze in der Lehre vorgestellt, mit einem extra Kapitel zum Thema Game-Based-Learning.

  • Kiattikomol, Paiboon; Nimnual, Ratchadawan; Sittisanguansak, Pavarisa (2019) : The Development of the 3D Role-Playing Game on PC with an Assistive System for Deuteranopia In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 120-127
  • Kikkawa, Toshiko; Kriz, Willy C.; Junkichi, Sugiura (2019) : Differences between Facilitator-guided and Self-guided Debriefing on the Attitudes of University Students In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 617-628
  • Kikkawa, Toshiko; Kriz, Willy Christian; Sugiura, Junkichi (2019) : The Effects of Debriefing on the Performance and Attitude of Austrian University Students and Cultural Differences to Japanese Students In: Hamada, Ryoju; Soranastaporn, Songsri; Kanegae, Hidehiko; Dumrongrojwatthana, Pongchai; Chaisanit, Settachai; Rizzi, Paola; Dumblekar, Vinod (Hg.): Neo-Simulation and Gaming Toward Active Learning, 18: Singapore: Springer Nature Singapore, S. 515-524
  • Kleiman, Fernando; Janssen, Marijn; Meijer, Sebastiaan (2019) : Evaluation of a pilot game to change civil servants' willingness towards open data policy making In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 286-297

    Keywords: Data, ISAGA, Government, Game
  • Kobayashi, Shigeto; Yoshida, Masayuki (2019) : How Can We Ensure Middle School Students Acquire Economic Thinking? Developing and Evaluating an Analog Game Involving Smartphones Simulated with LEGO® Blocks In: Hamada, Ryoju; Soranastaporn, Songsri; Kanegae, Hidehiko; Dumrongrojwatthana, Pongchai; Chaisanit, Settachai; Rizzi, Paola; Dumblekar, Vinod (Hg.): Neo-Simulation and Gaming Toward Active Learning, 18: Singapore: Springer Nature Singapore, S. 147-156
  • Köhler, Klemens; Röpke, Rene; Wolf, Martin R. (2019) : Through a Mirror Darkly - On the Obscurity of Teaching Goals in Game-Based Learning in IT Security In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 324-335
  • Kornevs, Maksims; Baalsrud Hauge, Jannicke; Meijer, Sebastiaan (2019) : Gaming Simulation Validation: Matching Participants’ Worldviews with Their Decisions In: Hamada, Ryoju; Soranastaporn, Songsri; Kanegae, Hidehiko; Dumrongrojwatthana, Pongchai; Chaisanit, Settachai; Rizzi, Paola; Dumblekar, Vinod (Hg.): Neo-Simulation and Gaming Toward Active Learning, 18: Singapore: Springer Nature Singapore, S. 537-552
  • Kuijpers, Anique; Lukosch, Heide; Verbraeck, Alexander (2019) : The Trust Game: The influence of Trust on Collaboration in the light of Technological Innovations In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 139-148
  • Kurahashi, Setsuya (2019) : Agent-Based Gaming for Two-Sided Electricity Markets In: Hamada, Ryoju; Soranastaporn, Songsri; Kanegae, Hidehiko; Dumrongrojwatthana, Pongchai; Chaisanit, Settachai; Rizzi, Paola; Dumblekar, Vinod (Hg.): Neo-Simulation and Gaming Toward Active Learning, 18: Singapore: Springer Nature Singapore, S. 211-219