Planspiel-Literaturdatenbank des ZMS
Treffer: 2245
1959
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(1959): Some Observations on Political Gaming. In: World Politics 12 (1), S. 71-83. Online verfügbar unter blogs.sciences-po.fr/recherche-predictions/files/2010/02/PolGaming.pdf
Abstract: During the past five years the Social Science Division of The RAND Corporation has been developing a procedure for the study of foreign affairs that we call "
Keywords: Politikwissenschaften, Geschichte, RAND, Politik, Planspielbeschreibung, Politikberatung, Planspiel 1958
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(1958): Business Games - Play One. In: Harvard Business Review (36), S. 115-125
1908
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(1908): Das Kriegsspiel. Eine Anleitung zu seiner Handhabung. Mit Beispielen und Lösungen. Mit einer Karte in Steindruck. Berlin: Königliche Hofbuchhandlung Ernst Siegfried Mittler und Sohn
1828
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(1828): Supplement zu den bisherigen Kriegsspiel-Regeln. In: Zeitschrift für Kunst, Wissenschaft und Geschichte des Krieges 13 (4), S. 68-105. Online verfügbar unter http://books.google.de/books?id=Bjd53Fdj2-8C&pg=PA68&dq=Supplement+zu+den+bisherigen+Kriegsspiel-Regeln#v=onepage&q=&f=false
1
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(1): Das Planspiel Schulkonferenz als Methode zur Förderung einer „reflexiven Haltung “im Sportunterricht?. In: Forschung und Lehre 11. Online verfügbar unter https://d-nb.info/1234655802/34#page=68
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: Using Computer and Video Games to Explore Identity and Support Learning In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
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: Social Responsibility Business Games. Experimental learning in Brazil In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
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: Role-playing games in a variety of cultures. Experiences from the ComMod group In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
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: Concert 'Eau. A setting to experiment difficulties of pluralism In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
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: Playing with mulit-actor systems. Evaluation results of the Railway District online simulation-game in Sieberdam/ROCS In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
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: eBeerGame - an oline simulation game for the training of supply chain management In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
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: Introduction to computerized business management simulations In: Gentry, James: Guide to business gaming and experimential learning: East Brunswick, S. 23-35
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: Designing a project decision making game In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
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: Play. How it Shapes the Brain, Opens the Imagination
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: Gaming. The active substance (Part II) In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
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: Interactive real time simulation In: Gentry, James: Guide to business gaming and experimential learning: East Brunswick, S. 141-158
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: Realism in Computer Based Educational Simulations In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen