Planspiel-Literaturdatenbank des ZMS
Treffer: 4
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2009
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(2009) : The Implementation of Business Game for Stimulating Socially Discriminated People Integration into Labour Market In: Bagadonas, Eugenijus: Games: virtual worlds and reality: Selected Papers of ISAGA 2008: ISAGA-Conference 2008: Kaunas: Technologija, S. 237-242
Attachment: 715dedee-f7f6-4742-8314-6bb4805c7897.pdf
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(2009) : Developing a Research Methodology for the Quantitative Analysis of In-Game Social Behavior In: Bagadonas, Eugenijus: Games: virtual worlds and reality: Selected Papers of ISAGA 2008: ISAGA-Conference 2008: Kaunas: Technologija, S. 23-26Keywords: Gaming, Simulation, ISAGA, Research, Forschungsmethodik, Planspielforschung, Sozialverhalten
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(2009) : Are Tendencies in Real-World Social Behavior Reproduced in the Virtual World?. Investigation and Implications In: Bagadonas, Eugenijus: Games: virtual worlds and reality: Selected Papers of ISAGA 2008: ISAGA-Conference 2008: Kaunas: Technologija, S. 27-30
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(2009) : Playing and Reflecting the Firm In: Bagadonas, Eugenijus: Games: virtual worlds and reality: Selected Papers of ISAGA 2008: ISAGA-Conference 2008: Kaunas: Technologija, S. 47-52
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