Planspiel-Literaturdatenbank des ZMS

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  • 2018

  • Leigh, Elyssebeth; Shalbafan, Saeed (2018) : Design Thinking: Project Portfolio. Management and Simulation - A Creative Mix for Research In: Lukosch, Heide; Bekebrede, Geertje; Kortmann, Rens (Hg.): Simulation Gaming: Application for Sustainable Cities and Smart Infrastructures: 48th International Simulation and Gaming Association Conference, ISAGA 2017: Cham, Switzerland: Springer International Publishing AG

    Abstract: This paper takes de Bono's explanation of "design thinking' as the
    starting point for a report on a doctoral research project that began with a
    conventional "why?' question, and then, instead of looking for an "explanation',
    chose to look forward in time to establish an understanding of "how to' think
    differently about a recurring problem. The catalyst for this work was observation
    of otherwise competent managers making desperately wrong decisions when
    good decision making was crucial to their company's future. The initial choice
    to "look forward' when designing the research strategy was made well before
    there was a clear understanding of what was being observed. Given that trajectory,
    this paper explores the process by which a simulation was created and
    then used in conjunction with a comparatively new approach to data collection
    (Explanation looks backwards and design looks forward [1].).

  • 2005

  • Ohara, Shigenobu; Arai, Kiyoshi (2005) : Complex Project Management and Gaming Simulation Methodology. Enriching Interfaces Between the Mission and Performance In: Shiratori, Rei; Arai, Kiyoshi; Kato, Fumitoshi (Hg.): Gaming, Simulations, and Society: Research Scope and Perspective: ISAGA-Conference 2003: Tokyo: Springer-Verlag, S. 259-267
  • 2004

  • Singer, Gerald; Tiefenthaler, Maria; Döllinger, Klaus; van Veelen, Henk (2004) : Project management in complex situations In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
  • 2003

  • French, Fiona; Hollinworth, Nic (2003) : Peace Game project In: Percival, Fred; Godfrey, Hellen; Laybourn, Phyllis; Murray, Sarah (Hg.): Interactive Learning through Gaming and Simulation: The International Simulation and Gaming Yearbook: ISAGA-Conference 2002: Edinburgh
  • 2000

  • Martin, Andrew (2000) : Anticipating the Unexpected in Information Systems Development In: Leigh, Elyssebeth; McLaughlan, Rob (Hg.): Anticipating the Unexpected: Conference proceedings of the 30th Annual Conference of the International Simulations and Gaming Association (ISAGA): Sydney: ISAGA
  • Hussein, Bassam : On using simulation games as a research tool in project management In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
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