Planspiel-Literaturdatenbank des ZMS
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2023
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(2023) : Simulation Games on Sustainability – A Comparative Study In: Harteveld, Casper; Sutherland, Steven; Troiano, Giovanni; Lukosch, Heide; Meijer, Sebastiaan (Hg.): Simulation and Gaming for Social Impact, 13622: Cham: Springer International Publishing (Lecture Notes in Computer Science), S. 121-133. Online verfügbar unter 10.1007/978-3-031-37171-4_8
Abstract: Sustainability is an essential factor for the future of mankind. This applies to all areas of society, but especially to the economy, which is responsible for a significant part of resource consumption. Therefore, the education of business students as future executives is of essential importance for the successful change towards sustainability. Against this background, the following article compares simulation games on sustainability and business simulations. The results are based on a quantitative empirical survey with a total of 1101 participants, of whom 125 took part in a total of 6 simulation game seminars on sustainability. On the one hand, the acceptance of simulation games on the topic of sustainability among business students at the DHBW Stuttgart is investigated. On the other hand, essential components that are responsible for the success of simulation game events are recorded and similarities and differences between business management simulation games and simulation games on sustainability are analysed. The results show a high acceptance, satisfaction and learning success of business students with the sustainability simulation games used at the ZMS. In addition, despite many similarities, some practically significant structural differences can be observed, especially in the field of teamwork and engagement during plenum discussion.
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