Planspiel-Literaturdatenbank des ZMS
Treffer: 3
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2009
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(2009) : Mullivelled. Wrapping Computer Games into Educational Gaming Environments In: Bagadonas, Eugenijus: Games: virtual worlds and reality: Selected Papers of ISAGA 2008: ISAGA-Conference 2008: Kaunas: Technologija, S. 219-225Keywords: Gruppenarbeit, Computer, Gaming, Environment, Zusammenarbeit, Education, Bildung, Computerspiel
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(2009) : Creating Understanding and Meaning across Cultures. Playing a Business Game with Groups from the US, South Africa and Germany In: Bagadonas, Eugenijus: Games: virtual worlds and reality: Selected Papers of ISAGA 2008: ISAGA-Conference 2008: Kaunas: Technologija, S. 257-264Keywords: Gaming, Simulation, interkulturell, Zusammenarbeit, Business-Game, Kultur, ISAGA, Culture, international, Unternehmensplanspiel, Planspiel
2004
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(2004) : Evaluation in the context of collaborative / cooperative learning In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA, S. 326-331
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