Planspiel-Literaturdatenbank des ZMS
Treffer: 5
- <
- <<
- 1
- >
- >>
2004
-
(2004) : Experiential Learning. How to use METALOG® Trainingtools to accelerate learning and change? In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
-
(2004) : The Knowledgopol Project In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
2000
-
(2000) : Feeling your way into the future In: Leigh, Elyssebeth; McLaughlan, Rob (Hg.): Anticipating the Unexpected: Conference proceedings of the 30th Annual Conference of the International Simulations and Gaming Association (ISAGA): Sydney: ISAGA
-
: New tools, new views? Evaluating games and simulations from multiple perspectives In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
-
: EMERGO. Methodology and toolkit for efficient development of serious game in higher education In: Peters, Vincent; van Westelaken, Marleen de (Hg.): Organizing and Learning through Gaming and Simulation: The 38th Conference: ISAGA-Conference 2007: Nijmegen
- <
- <<
- 1
- >
- >>