Planspiel-Literaturdatenbank des ZMS
Treffer: 5
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2011
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(2011) : Von Studenten für Studenten -. Studentische Workshops. 127-150 In: Holzbaur, Ulrich; Marx, Iris (Hg.): Handlungs- und Erlebnisorientierung in der tertiären Bildung: Aachen: Shaker Verlag (Aalener Schriftenreihe für Betriebswirtschaft)Keywords: Workshop, Studenten, studentische, Abschlussarbeiten, Planspielpreis, Workshopkonzept, DPP
2004
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(2004) : Interactive Experiences Provide a Learning Tree for Struggling Students In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
2003
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(2003) : Total enterprise simulations: assessing student learning across decision periods In: Percival, Fred; Godfrey, Hellen; Laybourn, Phyllis; Murray, Sarah (Hg.): Interactive Learning through Gaming and Simulation: The International Simulation and Gaming Yearbook: ISAGA-Conference 2002: Edinburgh
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(2003) : Hierarchy. A game to familiarize students with simulation gaming In: Percival, Fred; Godfrey, Hellen; Laybourn, Phyllis; Murray, Sarah (Hg.): Interactive Learning through Gaming and Simulation: The International Simulation and Gaming Yearbook: ISAGA-Conference 2002: EdinburghKeywords: Hierarchie, Simulationsspiel, Hierarchy, Gaming, Simulation, Studenten, Spiel, ISAGA, Game, Students
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(2003) : Getting students to the high score zone. In a virtual environment and in the classroom In: Percival, Fred; Godfrey, Hellen; Laybourn, Phyllis; Murray, Sarah (Hg.): Interactive Learning through Gaming and Simulation: The International Simulation and Gaming Yearbook: ISAGA-Conference 2002: EdinburghKeywords: classroom, Studenten, Environment, Umwelt, virtual, ISAGA, Klassenzimmer, virtuell, Students
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