Planspiel-Literaturdatenbank des ZMS

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  • 2014

  • Cary, Robert (2014) : Gaming: The Futures Language - The early Years In: Kriz, Willy C.: Back to the Future of Gaming: Bielefeld: W. Bertelsmann Verlag, S. 262-270
  • Kikkawa, Toshiko (2014) : Role of Play. The Implications of Roles in Games In: Kriz, Willy C.: The Shift from Teaching to Learning: Individual, Collective and Organizational Learning through Gaming Simulation: Bielefeld: W. Bertelsmann Verlag, S. 80-87

    Keywords: Spiel, Spieler, Rollen, Lernen
  • Tipton, Elizabeth Jane; Leigh, Elyssebeth (2014) : What Is Being Simulated? In: Kriz, Willy C.: The Shift from Teaching to Learning: Individual, Collective and Organizational Learning through Gaming Simulation: Bielefeld: W. Bertelsmann Verlag

    Keywords: Spiel, Spieler, Rollen, Lernen
  • 2005

  • Akahori, Kanji (2005) : The Features and Roles of Simulation Software in the Classroom In: Shiratori, Rei; Arai, Kiyoshi; Kato, Fumitoshi (Hg.): Gaming, Simulations, and Society: Research Scope and Perspective: ISAGA-Conference 2003: Tokyo: Springer-Verlag, S. 81-90
  • 2001

  • Spindler, Laraine (2001) : Exploring the Roles and Structures of Simulation and Games in Developing and Improving Critical Thinking, Problem Solving and Decision Making Skills - A Review of Literature In: Musci, Elena: On the Edge of the Millennium: A New Foundation for Gaming Simulation: ISAGA-Conference 2001: Bari: Edizioni B.A. Graphis
  • Villems, Anne (2001) : Innovation at School and Role of a Game in This Process In: Musci, Elena: On the Edge of the Millennium: A New Foundation for Gaming Simulation: ISAGA-Conference 2001: Bari: Edizioni B.A. Graphis, S. 91-92
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