Planspiel-Literaturdatenbank des ZMS
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2012
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Bielecki, Witold; Gandziarowska-Ziolecka, Jagoda; Pikos, Anna; Wardaszko, Marcin (Hg.) (2012): Bonds & Bridges. Facing the Challenges of the Globalizing World with the Use of Simulation and Gaming. ISAGA-Conference 2011. Warsaw: Poltext Ltd
Keywords: Proceedings, Konferenz, Conference, EPF, Verfahren, Tagungsband, Rekord, ISAGA, EUPF19, PlanspielBeiträge zu diesem Sammelband:- Åšrednicka, Berezowska et al. 2012 – Bonds and Bridges
- Auchter 2012 – Gender Effects in Simulations Games
- Bagdonas, Patasiene et al. 2012 – Extension of Computer Business Game
- Bielecki 2012 – Social Responsibility of Business Simulation
- Chmura 2012 – Bridge over Coaching and Games
- Coleman 2012 – Choosing between traditional and virtual
- Correa, Barcante et al. 2012 – PPC Game: Experiential Learning
- Deenen, Wenzler et al. 2012 – Reflection On a Structured Game
- Deenen, Wenzler et al. 2012 – Development for Personal Leadership
- Deenen, Wenzler et al. 2012 – Development of Personal Leadership
- Drazilova Fialova 2012 – Social Studies Simulations
- Gandziarowska-Ziolecka 2012 – The Idea Behind the Book
- Gandziarowska-Ziolecka, JarosiÅ„ski 2012 – Making the Legal Education Work
- Harteveld, Bekebrede et al. 2012 – Make It Fun or Real
- Kikkawa, Kato et al. 2012 – Games for Health Professionals
- Klimczak, Pikos et al. 2012 – The Use of Risk Information
- Koops 2012 – Tools to Teach Game Design
- Kuvshinikov 2012 – The Development and Use
- Meijer, Hengst et al. 2012 – Training Adjunct Commissionaires of Police
- Meijer, Poelman 2012 – Supervisor
- Mohammed, Pruyt 2012 – Gaming to Speed Up Energy
- Motzeu 2012 – New Product
- Nakamura, Kikkawa et al. 2012 – How to Apply Learning
- Palavalli, Krishna et al. 2012 – Discovering Communication Protocols for Inter-Agency
- Patasius, Patasiene et al. 2012 – Education Use of Simulation
- Schwägele, Zürn 2012 – Dealing with Challenges
- Sznajder 2012 – Bankruptcy in Simulating Games
- Tomaszewski 2012 – How to Support a B2B
- Wilk 2012 – Simulation Game Support for Marketing
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