Planspiel-Literaturdatenbank des ZMS

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  • 2005

  • Baba, Norio; Shuqin, Wang (2005) : Utilization of Neural Networks and Genetic Algorithms to Make Game Playing More Exciting In: Shiratori, Rei; Arai, Kiyoshi; Kato, Fumitoshi (Hg.): Gaming, Simulations, and Society: Research Scope and Perspective: ISAGA-Conference 2003: Tokyo: Springer-Verlag, S. 207-216

    Keywords: Netzwerk, Network, ISAGA
  • Mayer, Igor; Leijten, Martijn; Carton, Linda; Jong, Martin de; Scalzo, Richard; Dammers, Ed; Verwest, Femke (2005) : The Urban Network Game. A Simulation of the Future of Joint City Interests In: Shiratori, Rei; Arai, Kiyoshi; Kato, Fumitoshi (Hg.): Gaming, Simulations, and Society: Research Scope and Perspective: ISAGA-Conference 2003: Tokyo: Springer-Verlag, S. 39-48
  • 2004

  • Schwesig, Max; Thoben, Klaus (2004) : Simulating production networks to prepare Engineers for interorganisational learning and - working In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
  • 2003

  • Arima, Yoshiko; Kutuno, Go (2003) : The network role-playing game for the group problem-solving task In: Percival, Fred; Godfrey, Hellen; Laybourn, Phyllis; Murray, Sarah (Hg.): Interactive Learning through Gaming and Simulation: The International Simulation and Gaming Yearbook: ISAGA-Conference 2002: Edinburgh
  • 2000

  • van den Brand, Roel; Dijkstra, Remco (2000) : Supporting policy-making in healthcare networks Exploring the connection between network theory and participative policy analysis In: Leigh, Elyssebeth; McLaughlan, Rob (Hg.): Anticipating the Unexpected: Conference proceedings of the 30th Annual Conference of the International Simulations and Gaming Association (ISAGA): Sydney: ISAGA
  • 1992

  • Crookall, David; Landis, Patty (1992) : Global Network Simulation. An Environment for Global Awareness In: Crookall, David; Arai, Kiyoshi (Hg.): Global Interdependence: Simulation and Gaming Perspectives: ISAGA-Conference 1993: Tokyo: Springer-Verlag, S. 106-111
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