Planspiel-Literaturdatenbank des ZMS

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  • 2009

  • Railiene, Ginta; Hopeniene, Rimante (2009) : The Assessment of Key Pedagogical Objectives using ProfitPlanner Board Game in Diversified Environment In: Bagadonas, Eugenijus: Games: virtual worlds and reality: Selected Papers of ISAGA 2008: ISAGA-Conference 2008: Kaunas: Technologija, S. 31-37
  • Tipton Murff, Elizabeth (2009) : Unexpected multicultural experiential learning In: Bagadonas, Eugenijus: Games: virtual worlds and reality: Selected Papers of ISAGA 2008: ISAGA-Conference 2008: Kaunas: Technologija, S. 19-22
  • 2004

  • Singer, Gerald; Tiefenthaler, Maria; Döllinger, Klaus; van Veelen, Henk (2004) : Team and organisation development for multicultural groups In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA
  • 2001

  • Ruohomäki, Virpi (2001) : Use of the TEAMWORK GAME with Multicultural Work Teams In: Musci, Elena: On the Edge of the Millennium: A New Foundation for Gaming Simulation: ISAGA-Conference 2001: Bari: Edizioni B.A. Graphis
  • 1996

  • Beazley, Hamilton (1996) : COMMSPAN: Content and process in multi-cultural communication. A ready-to-use game In: Garcia-Carbonell, Amparo; Watts, Frances (Hg.): Simulation now!: Learning through experience: The Challenge of Change: ISAGA-Conference 1995: Diputacio de Valencia, S. 461-475
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