Planspiel-Literaturdatenbank des ZMS
Treffer: 11
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2014
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Kriz, Willy C. (2014): The Shift from Teaching to Learning. Individual, Collective and Organizational Learning through Gaming Simulation. Bielefeld: W. Bertelsmann Verlag
Keywords: Proceedings, Konferenz, Evaluation, Logistik, Krisenmanagement, Debriefing, Partizipation, ISAGA, Design, Motivation, ManagementBeiträge zu diesem Sammelband:- Angelini, Garcia-Carbonell et al. 2014 – Student Perceptions of Gain
- Auchter, Kriz 2014 – The Impact to Business Simulations
- Azhari, Raghothama et al. 2014 – A Design and Implementation
- Bergmann 2014 – Flexible and User-Oriented Development
- Chasteen 2014 – Simulation for Strategy Courses
- Feng, Riedel 2014 – The Knowledge Creating Process
- Frank 2014 – The Instructor Role during Educational
- Geithner, Menzel et al. 2014 – Team processes in interdisciplinary projects
- Jakubowski 2014 – Designing Gamified Course for Students
- Junkichi 2014 – Using the Stakeholders Simulation Game
- Karl 2014 – Developing Market Analysis Models Based
- Kikkawa 2014 – Role of Play
- Kitani, Hasebe 2014 – The Influence of Formal Mindsets
- Knogler, Lewalter 2014 – What Makes Simulation Games Motivating
- Koops, Verheul et al. 2014 – Comparing Learning Gain and Flow
- Kurapati, Groen et al. 2014 – Microgames in Practice
- Lo, Meijer 2014 – The Debriefing of Research Games
- Mallon 2014 – Townlands: Designing an Online Game
- Mizuyama, Yamamiya 2014 – A Prototype Prediction Market Game
- Sakonnakron, Rizzi 2014 – Conceptualizing the Essential Role
- Tan 2014 – GamEducation
- Teach, Teach 2014 – Fundamentals of Game Design
- Tipton, Leigh 2014 – What Is Being Simulated
- Titton 2014 – The Relation Between Individual
- Toyoda, Kanegae et al. 2014 – Gaming Simulation for Community-Based Disaster
- Wardaszko 2014 – Hotel Stars
- Wechselberger 2014 – Genuine Guitars and Game Enjoyment
- Wolfe 2014 – Regulatory Focus Insights Into Business
2012
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(2012) : Games for Health Professionals to Improve Crisis Communication Skills. "The Ghost Map" and "The Mystery of Wai-Wai Nursing Home" In: Bielecki, Witold; Gandziarowska-Ziolecka, Jagoda; Pikos, Anna; Wardaszko, Marcin (Hg.): Bonds & Bridges: Facing the Challenges of the Globalizing World with the Use of Simulation and Gaming: ISAGA-Conference 2011: Warsaw: Poltext Ltd, S. 255-262Keywords: Planspielleiter, Krisenmanagement, Gesundheitsmanagement, communication, Planspiele, ISAGA, Planspiel, Umfrage
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(2012) : How to Apply "Learning by Gaming" to the Worksite. Training Program for City Officials on Communication in Health Crises In: Bielecki, Witold; Gandziarowska-Ziolecka, Jagoda; Pikos, Anna; Wardaszko, Marcin (Hg.): Bonds & Bridges: Facing the Challenges of the Globalizing World with the Use of Simulation and Gaming: ISAGA-Conference 2011: Warsaw: Poltext Ltd, S. 245-254Keywords: Health, ZMS, Schule, Krisenmanagement, Simulation, MSD, communication, Stadtentwicklung, ISAGA, Training, Learning, Lernen, Stadtplanung, Management, Planspiel
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(2012) : Discovering Communication Protocols for Inter-Agency Collaboration for Emergency Response In: Bielecki, Witold; Gandziarowska-Ziolecka, Jagoda; Pikos, Anna; Wardaszko, Marcin (Hg.): Bonds & Bridges: Facing the Challenges of the Globalizing World with the Use of Simulation and Gaming: ISAGA-Conference 2011: Warsaw: Poltext Ltd, S. 263-271Keywords: Notfallmanagement, Lehre, Austausch, Krisenmanagement, Interaktion, Kommunikation, communication, ISAGA
2010
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Mistele, Peter; Bargstedt, Uwe (Hg.) (2010): Sicheres Handeln lernen. Kompetenzen und Kultur entwickeln. Frankfurt: Verlag für Polizeiwissenschaft
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(2010) : Mit Planspielen und Simulationen für kritische Situationen lernen. Wie Planspiele und Simulationen erfolgreich in Trainings eingesetzt werden können In: Mistele, Peter; Bargstedt, Uwe (Hg.): Sicheres Handeln lernen: Kompetenzen und Kultur entwickeln: Frankfurt: Verlag für Polizeiwissenschaft, S. 91-108
2006
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(2006) : TRIANGLE TANGLE. An exercise in leadership under crisis In: Porkhovnik, Yuli: Reality and Game: Abstracts and papers of the 37th Annual Conference of the International Simulation and Gaming Association ISAGA: ISAGA-Conference 2006: St. Petersburg, Russland: St. Petersburg State University of Engineering and Economics, S. 264-269
2005
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(2005): Kreuzfahrt in die Krise. Wie sich kritische Situationen im Planspiel trainieren lassen. Frankfurt am Main: Verlag für Polizeiwissenschaft (Polizeiwissenschaftliche Analysen)
2004
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(2004): Europa in der Krise. Planspiel zur Europäischen Sicherheits und Verteidigungspolitik. MünchenKeywords: Krisenmanagement, Union, Verteidigungspolitik, Europa, EU, Sicherheitspolitik, Planspiel, Europäische
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(2004) : Crossroad: Kobe. A training tool for disaster preparedness and response In: Eberle, Thomas: Bridging the Gap: Bridging the gap: transforming knowledge into action through gaming and simulation: International Simulation and Gaming Association, Munich, 2004: ISAGA-Conference 2004: München: SAGSAGA, S. 245-253
2003
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(2003) : Moving deck chairs around on the Titanic. Organisational learning in crisis simulations In: Percival, Fred; Godfrey, Hellen; Laybourn, Phyllis; Murray, Sarah (Hg.): Interactive Learning through Gaming and Simulation: The International Simulation and Gaming Yearbook: ISAGA-Conference 2002: Edinburgh
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