Planspiel-Literaturdatenbank des ZMS
Treffer: 2
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2019
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(2019) : TeaCoSt: A Serious Game for Analyzing Communication Strategies Taken by a Problem-Solving Team In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 630-635Keywords: problem-solving, Collaboration, Decision-Making, Collective, communication, ISAGA, intelligence
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(2019) : Methodological challenges of creating a next-generation machine learning-based game engine for generating maps and vehicle behavior In: Wardaszko, Marcin: Simulation and Gaming: through times and across disciplines: Past and future - heritage and progress: ISAGA 50th Anniversary Conference Proceedings 2019: Warsaw: SpringerLink, S. 451-456Keywords: machine, vehicle, Artificial, telemetry, physics, ISAGA, Learning, intelligence, Game, engine
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