Planspiel-Literaturdatenbank des ZMS

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  • 2018

  • Roungas, Bill; Meijer, Sebastiaan; Verbraeck, Alexander (2018) : Knowledge Management of Games for Decision Making In: Lukosch, Heide; Bekebrede, Geertje; Kortmann, Rens (Hg.): Simulation Gaming: Application for Sustainable Cities and Smart Infrastructures: 48th International Simulation and Gaming Association Conference, ISAGA 2017: Cham, Switzerland: Springer International Publishing AG, S. 24-33

    Abstract: Games for decision making have developed into a powerful
    tool for corporations. Irrespective of their size, corporations have been
    increasingly using these games in order to evaluate and ascertain impactful
    business decisions and strategies. Despite their proven added value
    to the decision making process, there is still lack of research on whether,
    and if so how, these games can be used by researchers and practitioners
    to build evidents on systems' behavior, as part of a larger scheme. To
    this effect, this paper proposes a framework to determine the different
    artifacts of games that should be logged and stored for future use.

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